tag:blogger.com,1999:blog-8086113936852754421.post3176655424404589178..comments2023-11-07T01:43:03.996-08:00Comments on Twofold Silence: Kickstarter and Fanvestor-Oriented Game DesignJ.E. Sawyerhttp://www.blogger.com/profile/06903417148635418526noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8086113936852754421.post-58526174541632557522012-04-01T10:15:23.306-07:002012-04-01T10:15:23.306-07:00"Fans don't know what they want."
I..."Fans don't know what they want."<br /><br />Is this an actual quote from inside the industry? Or just the opinion of a random Internet dweller?Anonymoushttps://www.blogger.com/profile/11081451166960415124noreply@blogger.comtag:blogger.com,1999:blog-8086113936852754421.post-20362330346236435452012-03-20T07:08:18.599-07:002012-03-20T07:08:18.599-07:00True, but I think this should almost go without sa...True, but I think this should almost go without saying...Me personally, I like surprises, as long as they're within the spirit of the original pitch.Nathan Robinsonhttps://www.blogger.com/profile/14012970005594405537noreply@blogger.comtag:blogger.com,1999:blog-8086113936852754421.post-79861052108613522392012-03-20T02:38:45.367-07:002012-03-20T02:38:45.367-07:00Developers should state it clearly in crowdfunded ...Developers should state it clearly in crowdfunded projects, that the people are funding an idea, not specific requests from the individuals that funded it. Otherwise the game would end in chaos, since opinions vary greatly from person to person.<br />That is in my opinion what Ixile did and what is right, they said: "We're making a rpg, top down view, tactical combat, old school oriented, if you agree with this fund it"<br />and that's about the extent the users should be allowed to decide, if you go into details too much, you're going to end up doing a shit.<br /><br />Somebody in the US goverment said it already, that if you try to please every person that asks something for you, you're going to alienate millions of people or something like thatAnonymousnoreply@blogger.com